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Dates
Venue
Fees
CPE Credits
Registrations
HR 110
30 Sep - 04 Oct 2018
Dubai
US$ 4750
30
Register
INTRODUCTION

This interactive and practical training programme will help training and HR professional to design, develop and deliver more effective training materials, learning resources and course documentations. This means being able to increase the impact and quality of training and its results.

Participants on this programme will develop the following competencies:

  • The ability to develop quality material for use in facilitation, training and presentation
  • Techniques and formats for developing training material – learning activities, games, exercises, examples and case studies
  • Skills for the development of effective presentation material
  • How to design and adapt material based around learner style and preference
  • How to create materials to develop cognitive domain abilities – thinking skills and knowledge awareness
  • Greater understanding of learning methods
WHO SHOULD ATTEND?

This programme is designed specifically for those training, learning and HR professionals who seek new ideas, methods and proven techniques with regard to training material design, especially those involved in behavioural change. It will also help anyone who wishes to refresh and develop their knowledge and skills.

  • Training and workshop facilitators
  • Training and HR administration and course design assistants
  • Technical staff who are involved in training design and delivery
  • All staff involved in developing training course and learning materials at all levels and stages
PROGRAMME OBJECTIVES
  • An instructional design process and how/when to use it to create traditional or blended learning solutions
  • How to set clear goals and design objectives when designing and developing training materials
  • How to work out assessment criteria, standards and method for learning and training success
  • How to structure and present written material for use in courses and workshops
  • Creative design of learning activities, games, exercises, examples and case studies
  • Skills for the development of effective presentation material, workbooks and manual
  • How to create learning activities, presentation and other materials to develop cognitive domain abilities – thinking skills and knowledge awareness
  • Greater understanding of learning methods in use today
  • Criteria to use in deciding whether to hire a contractor, buy ready-made or make your own e-learning materials
  • Creation and application of quality controls for testing and piloting of training materials
  • Design, construction and use of valid and reliable assessments within training material design
  • How to identify the most appropriate methods and media for effective training materials
  • Creating the outline for a solution using a visual storyboard, creative brainstorming and other methods
  • How to choose your preferred authoring tool and justify the choice
  • Create a personal development plan based on the above skills
TRAINING METHODOLOGY

Participants will learn from a clear explanation of training material development skills. This is achieved by active participation in discussions and experiential exercises. Group discussion is an important element in the programme, and delegates should be prepared to share their experience and their own stories with the rest of the group. We will use video clips and case histories to illustrate and illuminate the key points.

Delegates are encouraged to bring some real-life examples of current and past training course materials, presentations and workbooks for reference and application during the training. All delegates will be asked to make presentations to the group, and to commit to a personal development plan.

PROGRAMME SUMMARY

This programme covers essential skills and techniques in all stages of training and learning material design. This includes selecting and creating content, visual design, integrating learning and training exercises and test.  The programme also covers production methods and online design tools and software.  Online learning and blended learning solutions are also an important part of the programme. Examples used are taken from HR, technical, safety and management topics.

PROGRAM OUTLINE
Day 1 - INTRODUCTION TO TRAINING MATERIAL DESIGN AND DEVELOPMENT
  • Introduction, objectives and ways of working
  • Types of training materials overview – facilitator, presentation, workbooks, self-study, learning activities, competency assessments, questionnaires, tests, case studies and more
  • Best practice in training material design, structure and format
  • Training & Development activities and organisational success models and examples
  • Case study and learning assignment: Developing materials for different types of training
Day 2 - SPECIFYING AND CONSTRUCTING TRAINING PROPERLY
  • Positioning Training and Development to ensure delivering strategic success
  • Aligning Training & Development activities to the business needs
  • What are learning outcome objectives and why do we need them?
  • How to write learning outcome objectives for a variety of courses
  • The critical documents needed for any training course
  • Case study and learning assignment: Developing facilitator materials for type types of training Tasks to develop of effective presentation materials
Day 3 - LEARNING STYLES AND MODELS APPLIED TO TRAINING MATERIAL DEVELOPMENT
  • Introduction to adult learning models and theories
  • Learning and training based on personality and sensory preferences
  • Self-assessment to learn your own preferences
  • Examples of materials for different learning styles
  • The keys to effective material design and development based on psychology preferences
  • Case studies and learning assignment: Cognitive domain materials design
Day 4 - DESIGN OF LEARNING MATERIALS FOR INTERACTION, ACTIVITY AND MEASUREMENT
  • Techniques and formats for developing training material – learning activities, games, exercises, examples and case studies
  • Learning how learners learn
  • How to design and adapt material based around learner style and preference
  • How to create materials to develop cognitive domain abilities – thinking skills and knowledge awareness
  • Greater understanding of learning methods when using interactive materials and methods
  • Case studies and learning assignments: Designing interactive learning assignments and materials
Day 5 - TECHNICAL ASPECTS OF TRAINING MATERIAL DEVELOPMENT
  • Budget spent and the monitoring of costs associated with training material design projects
  • Using competency measures and frameworks
  • Creating more value from training materials using competency benchmarks
  • Understanding fully how competency frameworks work.
  • Setting standards for competency and measuring competent improvement – make TNA easier
  • Measuring improvements after training – how to do it and the need to measure competence
  • Case study and learning assignments: Performance-based training – the way to add value
ACCREDITATIONS

This activity has been pre-approved by the Human Resources Certification Institute (HRCI). Participants attending this training session are entitled to receive: 25 General Recertification Credit Hours.

The use of this seal is not an endorsement by the HR Certification Institute of the quality of the program. It means that this program has met the HR Certification Institute’s criteria to be pre-approved for recertification credit

Employee Assistance Certification Commission (EACC), an autonomous credentialing body established by EAPA to maintain and administer all aspects of the CEAP® program, has approved this course for 25 professional Development Hours (PDHs).

The use of this logo is not an endorsement by EAPA of the quality of the course. It means that this course has met the EAPA’s criteria to the pre-approved for CEAP® certification or recertification PDHs.
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